tag:blogger.com,1999:blog-13638090.post894688364987364978..comments2023-10-28T03:20:59.400-06:00Comments on What Silence: Go ProverbJeremy Ricehttp://www.blogger.com/profile/12256074521855601742noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-13638090.post-27679737280802578182008-11-12T14:25:00.000-07:002008-11-12T14:25:00.000-07:00...And of course, replying to this made me go play......And of course, replying to this made me go play my 11th game... and I won. By 15.5 (which is significant on a 9x9 board).<BR/><BR/>...Two consecutive wins and I'll reduce my handicap to 1 stone...<BR/><BR/>Alas, I need to get back to writing my unit tests. ;)Jeremy Ricehttps://www.blogger.com/profile/12256074521855601742noreply@blogger.comtag:blogger.com,1999:blog-13638090.post-77122310372372742262008-11-12T14:21:00.000-07:002008-11-12T14:21:00.000-07:00If you change your mind about getting into it, we ...If you change your mind about getting into it, we could possibly attempt to rendezvous on the Go Server somehow.<BR/><BR/>I believe the "problem" with Go is that AI can't "solve" it--the problem space is enormous, compared to Chess. Chess has something like 30 possible moves from any given position on the board, where go has... uhhh... lots. And lots.<BR/><BR/>I think that if someone actually tried to build some.. errr... <I>intelligence</I> into their Go code, rather than attempting brute-force solutions, they could create a competent opponent.<BR/><BR/>That said, the computer, on its stupidest setting, is still wiping the floor we me. ...Even with my handicap. ...And that's not even counting <I>komi</I> (white gets 5.5 extra points for going second).<BR/><BR/>But, yeah. Go rules.Jeremy Ricehttps://www.blogger.com/profile/12256074521855601742noreply@blogger.comtag:blogger.com,1999:blog-13638090.post-15311122020009985262008-11-12T13:05:00.000-07:002008-11-12T13:05:00.000-07:00Go rules.I never managed to get into it myself -- ...Go rules.<BR/><BR/>I never managed to get into it myself -- too much work -- but it's a very interesting game; much harder to understand than chess. The best chess AIs can compete with the best humans, but the best Go AIs are passably good at best. Simple rules, but a lot of emergent complexity and very high branching factor (an order of magnitude higher than in chess IIRC).Victorhttps://www.blogger.com/profile/17964804781965361460noreply@blogger.com